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fredag 14 april 2017

Kickstarter for Journey to Ragnarok for 5th edition D&D

Greetings once more from somewhere within the Tabletop Multiverse.

History is one of my great interests in life, along side world-building, role playing games, and a few other things.

When it comes to my interest in history, one of the things I have read the most about is the Viking age. Not that strange really, since I am Swedish after all. The viking age was part of my people's history. There's a lot more to it than just plundering "heathens", going out killing and raping for fun. That's not a very accurate description of the "vikings" (though I much prefer to call them Norsemen, so I will do so henceforth).

Anyway, this isn't a history blog, so let's connect this to something tabletop-related.

I've played a few Viking-based tabletop rpgs in my days, for example games like Viking (a swedish game), Yggdrasil (by Cubicle 7), as well as GURPS viking supplements, and a few others. I might come back to those in a different post (or a few posts), as well as games based on other historical periods, because I do think some of the games are really good.

What I want to talk about today though is a new supplement for 5th edition D&D that is up on Kickstarter called Journey to Ragnarok, where you get to be part of a story that culminates with Ragnarok itself. The video on the Kickstarter mentions you fighting side by side with the gods themselves.

From the Kickstarter page:

The idea behind Journey To Ragnarok was to merge our biggest passions: the 5th Edition of the most famous roleplaying game of all time and, of course, Norse Mythology.
Every single event, NPC or encounter that will cross Adventurers' path is the result of more than 15 years of love and research, readings and travels.
Our intent is to let the Adventurers discover and explore the true origins of Norse Mythology, that has deeply influenced Fantasy literature, games,comics and movies.
It will be very interesting to see how they have handled the mythology and what, if any (though this is D&D so there will probably be some at least), fantasy elements they've worked in.

Then again, Norse mythology is full of enough uncertainties that there is ample room for that. :)

Either way, I am looking forward to seeing how it goes.

Currently (at the time of writing this), they are already more than 4 times over their goal, with 22 days to go on the Kickstarter. If you think it sounds interesting, or already know enough about it and want to help them unlock even more stretch-goals, head over to the Kickstarter and check it out!

I'll see you all again, somewhere on the winding roads of the Tabletop Multiverse!

söndag 26 mars 2017

Kickstarter for Karvosti - The Witch Hammer

Greetings, once again, from somewhere within the Tabletop Multiverse.

Today we're diving into the world of the Swedish tabletop RPG sensation known as Symbaroum. Or, more precisely, the campaign they currently have on Kickstarter, namely: Karvosti - The Witch Hammer. It is for the english translation of the adventure, which is already out in swedish.

It's been up for a few days, but still has 15 days to go on it's Kickstarter run. Not that it really needs it as it has already been funded several times over. Then again, that also shows how much people are looking forward to its release. I think it is also a general indicator of the popularity that Symbaroum in general has been enjoying ever since its launch - and with good reasons! It is a great game to play, and has garnered a lot of interest. As a result it has already been translated in a few languages.

Did you enjoy adventuring in the Chronicle of the Throne of Thorns campaign? "Karvosti - the Witch Hammer" is a freestanding sequel to that campaign, following the "Thistle Hold - Wrath of the Warden" which was the first. It is going to be 152 pages of adventure.

From the Kickstarter:

Karvosti – The Witch Hammer is the second episode in the Chronicle of the Throne of Thorns. The 152 page book is a freestanding sequel to Thistle Hold – Wrath of the Warden and will be followed by five other episodes.
It is through these campaign and adventure modules that we will keep building the world of Symbaroum; aside from an in-depth introduction to a specific region in Ambria, Davokar or beyond, each book will introduce new optional rules and features: abilities, (monstrous) traits, mystical powers and rituals, creatures, artifacts, elixirs and much more.
Looking at this second episode in particular, it focuses on the cliff of Karvosti – the age-old thingstead of the barbarian High Chieftain, located deep within the forest of Davokar. The module is divided into three sections…
The Kickstarter is doing really well. With 15 days to go they have, at the time of me writing this, 418 backers, and have so far amassed SEK 327,429 (SEK = swedish kronor). Their goal was SEK 50,000.

Take a look at it if you haven't already, and if you like it give it a pledge. It'll help them unlock more stretch goals for what I think will be another really good product from them.

And if you haven't checked out the Symbaroum game, you can do so here.

Until next time!


lördag 1 oktober 2016

The Atlas of Rokugan supplement from Fantasy Flight Games

Greetings!

A few days ago, Fantasy Flight Games announced that The Atlas of Rokugan for the Legend of the Five Rings tabletop rpg is now availiable for purchase.

I've always enjoyed the look of Legend of the Five Rings, even though for some reason I can't seem to get more than about half-way into making a character before I am bored with it and have to take a break to return later. None of my friends seem to have that issue though, so I guess it is just on my end. I can't understand why though, because looking at it I really shouldn't have an issue with it. The system itself is ok though, and I would recommend it to anyone interested.

The book itself contains maps of the lands, castles and cities, as well as comprehensive descriptions of the settlements and provinces found in the land of Rokugan. It also contains detailed explorations of the imperial capitols of Otosan Uchi and Toshi Ranbo, as well as the city of Ryoko Owari - three major cities. According to DriveThruRPG the book contains 20 full-colour maps.

The book contains one chapter for each of the Great Clans, as well as for the Minor Clans and the Imperial Holdings. There are also chapters regarding the Shadowlands as well as the forest of Shinomen Mori.

I for one can definately see this book being a helpful tool for any GM wanting to run a game of Legend of the Five Rings. Or for any player who wants to learn more about the world their characters inhabit.

If you are interested in reading more about it, the link to Fantasy Flight Game's article on it is right here.

And if you are interested in buying it you can do that at DriveThruRPG.

See you all later!